Black Mage (SSBC)

Special Move- Stop
Black Mage wills top moving the opponets near by him, if you leave the standard button down for long, this can give a longer time for the opponet to actually move

Side Special Move- Haste
Black mage will slowly summon an image that quickly dissapears at the purple line, if the line touches the opponet, black mage then teleports to the opponent and attacks him with a series of quick combos with his staff and fists

Down Special Move- Meteor
Black Mage summons a meteor from the air or ground which can be charged. As it charges, it rises and inflates in size if on the ground. If in the air, it will do those effects in his hands. When the special button is let go, the meteor will crash diagonally to the ground harming anyone in range with a large explosion.

Up Special Move- Warp
When the spell is launched, a small green ring will appear that you can move with the joy stick, the Black Mage will teleport to the ring when the move ends

Final Smash- Random Encounter
This attack causes Black Mage to summon several monsters like Goblins, Bombs, Wolves and Ogres to appear all over the stage while Black Mage disappears. These monsters cannot be killed, but they can be attacked. Then, he reappears in the foreground, along with a move selection screen (like those seen in Final Fantasy). Black Mage selects Flare and unleashes it on his opponents. It is very powerful and it can 1-Hit-KO under many circumstances; however, unlike most Final Smashes, it can be dodged.

Down Taunt Move
Takes out a rat's tail and pokes it.

Up Taunt Move
Spins and raises a hand into the air while a small melody from the Final Fantasy victory theme plays

Side Taunt Move
Plays the lute from Final Fantasy.

Neutral Movesets
Neutral- Right Hand, Left Hand

Dash Attack- Black mage turns into stone and falls on his opponets

Side Neutral- Swings his staff forwards

Up Neutral-  Goblin Punch

Down Neutral- Takes out a knife and stabs it forward across the floor

Smash Attacks
Side Smash- He will use Thundaga when uncharged, Fully charged, He will release a pillar of thunder that advances across the entire stage

Up Smash- Uses Firaga as a fire uppercut aka Shoryuken when uncharged, Two pillars of flame pop out of the ground on either side of Black Mage and converge on him. When they meet, an explosion occurs when fully charged

Down Smash- Uses Blizzaga on the floor adjacent to him, freezing enemies when Uncharged, The Blizzaga spell travels along the floor when fully charged

Other
Ledge Attack- Hits forward

100% Ledge Attack- Leaps high into the air and stabs a giant broadsword into the ground

Floor Attack- Swings staff around him

Trip Attack- TBA

Ariel Attacks
Neutral Ariel- Spins in a Great Fireball

Forward Ariel- Choboco Kick

Back Ariel- Stabs knife behind him

Up Ariel- Flood Magic

Down Ariel-  Black mage swipes the sighth downward onto his opponets, if at a certail angle, a grim reaper hovers over them attack the opponent after a randomly decided period of time

Grabs and Throws
Pummel- Stabs

Forward Throw- Black Mage creates a small tornado onto his opponets

Down Throw- Poisons his opponents

Back Throw- Levitates the opponent backwards, then stabs the ground with the end of his staff, causing a pillar of earth to jut out of the ground

Up Throw- Changes his hat into a Cactuar and uses 1000 Needles on the opponent

Attires

 * Blue
 * Orange
 * Green
 * Brown
 * Greenish-Blue
 * Red

Entrance
Black Mage Gets chosen from a list of playable characters from final fantasy.